Dark Fantasy Mania
Dark Fantasy Mania
Dark Fantasy Mania
Would you like to react to this message? Create an account in a few clicks or log in to continue.


A forum for fantasy writers as in the Medieval Era.
 
HomeHome  GalleryGallery  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 Dungeon Master

Go down 

Should we have a dungeon master?
Yes
Dungeon Master I_vote_lcap100%Dungeon Master I_vote_rcap
 100% [ 2 ]
No
Dungeon Master I_vote_lcap0%Dungeon Master I_vote_rcap
 0% [ 0 ]
Total Votes : 2
 

AuthorMessage
Wolf
Admin
Wolf


Posts : 343
Join date : 2012-07-02
Location : Finding Home

Character Sheet
Character Name: Erin Wolf
Gender: Male

Dungeon Master Empty
PostSubject: Dungeon Master   Dungeon Master I_icon_minitimeTue Jan 15, 2013 2:24 pm

I'm considering creating a new admin account for for this:

In the Dungeons & Dragons (D&D) role-playing game, the Dungeon Master (often abbreviated as DM) is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events.[1][2] In effect, the Dungeon Master controls all aspects of the game, except for the actions of the player characters,[3] (PCs) and describes to the other players what they see and hear.[4]

The Dungeon Master (DM) assumes the role of the game master or referee and describes for other players what they perceive in this imaginary world, and what effects their actions have.[5]

The DM is responsible for narrative flow, creating the scenario and setting in which the game takes place, maintaining the pace and providing dynamic feedback.[6] In storyteller role, the DM is responsible for describing the events of the D&D game session and making rulings about game situations and effects based on the decisions made by the players.

The DM serves as the arbiter of the rules, both in teaching the rules to the players and in enforcing them. The rules provide game mechanics for resolving the outcome of events, including how the player's characters interact with the game world.[6] Although the rules exist to provide a balanced game environment, the DM is free to ignore the rules as needed. The DM can modify, remove, or create entirely new rules in order to fit the rules to the current campaign. This includes situations where the rules do not readily apply, making it necessary to improvise.


What do you all think? It might make the events that transpire more realistic and fun.


-Wolf
Back to top Go down
http://chivalrynow.net/
 
Dungeon Master
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Dark Fantasy Mania :: Rules :: Out Of Character Talk-
Jump to: